Epic's GPUlightmass

That I don’t know. I have a feeling they made GPU Lightmass for archviz and never thought of LODs, which are mostly used in games.

I gave up all hopes of using GPU to bake lighting in UE4 and made peace with the fact that CPU Lightmass is the only reliable solution for baked lighting in UE4.

UE5 might be better, but I doubt that.