Epic, please fix the texture blurring issue in rift mode.

There is an issue where textures will blur in rift mode when moving around (such as the statue in the VR sample room) It creates the sensation that the eyes are converging causing eye strain.

This happens on all other demos/projects with rift mode enabled. It only appears to happen on items with materials added, not textureless objects. One user in forum post describes it as the texture “shimmering” This is discussed further in the VR section.

Hi ,

Please post this to the answerhub atanswers.unrealengine.com for further assistance.

Thank you!