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Epic MegaJam Game Thread

FAIRY TALE
https://drive.google.com/open?id=1Dm…w0TYZ3chVuYHzR

By the Fairy Tale Team:

  1. Runeberg (C++ & BP Development, Tech Art)
  2. Kevin Duell (Level Design)
  3. Ljubica Jovanovic (Art, Modelling)
  4. Mikey Fewkes (Sound Design)
  5. Nom (Animation)

Game Description:
You are a Fairy trapped by Hades in the Underworld. Escape the Underworld before you succumb to the darkness.

Recharge your inner light (health) by going through LightShafts (safety zone) and picking up Crystals (Health boost).

Game has two modes:

VR Mode + 3rd-person Co-op (Rift, Vive, GTX 1080 recommended):
If your HMD (Rift / Vive) is on and connected, then VR Mode starts automatically. Spectator/s can also play a co-op Fairy in the splitscreen, the co-op fairy doesnt die but can lose light. Co-op Fairy can be used to scout and help the VR player (full co-op where each player can see and help each other out to win the game wasnt implemented).

Third Person:
If no VR HMD is detected, you automatically start in a solo third person mode. In this mode, you control the fairy using your keyboard and mouse.

CONTROLS:

VR Mode:
Press Trigger to fly. Point the motion controller to where you want to fly to.

Third Person Mode:
WASD/Arrow Keys + Mouse: Move fairy

For those wanting to reset the game from scratch after playing: Delete the Saved Games in your local directory: e.g.
C:\Users\YourUserName\AppData\Local\EpicMegaJam2017

Game Name: Dark Dimension
Team Name: Code Respawn
Team Members (1): Ali Akbar
Download Link: https://drive.google.com/file/d/1oW-…ew?usp=sharing

All gameplay logic and meshes were created during the contest period

External Resources:
Music & Sfx: SciFi Adventure Library / Universal Sound FX
Particle System: Infinity Blade Particles
Font: PermanentMarker - Font from Google Fonts (Apache License)
Starter Content pack

Team: Sleepy Sheep

Members:
Sutthiphat Skare
Emil A Solberg
Bjørn Erik
Sindre ersland

GameVideo:

The Game: Flash
https://onedrive.live.com/?authkey=%…&action=locate

After Game Jam:

Controls:
Mouse
Mouse wheel
Mouse right click

Project name
Angler
**[SIZE=16px]You are an Angler Fish on the hunt for other fishes & on the run from sharks. **[/SIZE]
Complete rounds by eating all the fishes in the level & avoid sharks & underwater vulcanos!
**

Team name**
Feverdream Studios

Team members: 2
Felix Seljeseth: Programming, Music/Sound, Cinematics
Even Topland: 3D-modeling, Enviroment, Animation

Dowload Link: https://drive.google.com/open?id=11j…42RLilqgeMFwSM

Soundtrack: https://soundcloud.com/blubrass/sets/fish-game-soundtrack/s-S1caI

Knowledge Is Power - However vast the darkness of ignorance, we must supply our own light of knowledge.

https://lh6.googleusercontent.com/4yM_ZphRIL8_8rWP8nLADZP7sEu9iHGKtBCpQtDJf1GQ0huY_rRmExSkI3gW6PEC-EFncsyJTkY9O2dT8Kw=w3830-h2039-rw

Original Submitted to Epic Game Link: KIP Download
Updated release, but still a fair few bugs: KIP Fixed Download

Disclosed content for those interested: Infinity Blade, Couch Knights, Mixamo Animation Pack (I hate re-targeting), Particle Effects, Strategy Game, Sonniss GDC Audio.

Sadly I didn’t get to test as well as I would have liked due to other events. I’ve released a slightly fixed version which lets you get past the first puzzle, and also re-enabled your AI ability to attack enemies that are attacking them. As such I still don’t know if you can actually complete the game but for now this will be as good as it gets.

Team Spectrum

Members:
Shaun Baker
Kenneth Ma
Sean Herron

Game: Assimilation
Controls:
Shift: Dash
Space: Jump (Hold for bigger)
W, A, S, D: Movement

Controller supported:
Triggers: Dash
Bumpers: Jump

Download: http://goo.gl/puL9pg

Disclosed assets: Main menu font belonging to Darrell Flood (Inversionz).

**Astro Mining Simulator VR **

**Team: Vira Games **(Facebook)

**Platform: **HTC Vive or Oculus Rift

**Trailer: **Astro Mining Simulator VR trailer [Epic MegaJam entry] - YouTube

Intergalactic executives gave you one job - to extract all valuable materials from the hostile asteroid LUX-27 rotating in utter darkness somewhere in far regions of space.

Remotely command your drones to illuminate the asteroid and mine its resources. Call your mechanical minions back to repair and charge batteries, create and install new equipment for them on a hande 3d printer.

The asteroid is full of creepy creatures that will hunt your drones in the darkness. Give your drones lamp posts to protect them from hostile environment, but be careful not to run out of resources or creatures will overrun you.

**Download: **https://drive.google.com/drive/folde…Iko_VM-yvOGmCc

Instructions:

Choose one of the three robots on the screen to the left and give them commands using the overview map: press command button on the monitor and a point where to execute it on the map.

List of available commands:
GO TO - Move to a point on the map.
MINE - Gather resources from the crystals.
AUTO MINE - Automatically find closest crystal deposit and gather resources.
RETURN - Go back to the base.
REPAIR - Repair the drone (drone returns to the shuttle where you can install new components on it)
LIGHT - place a light at a point.

When repairing a drone you can print components on the 3D printer which is located on the right side of the room. You can print components and connect them to the robot with your hands. You can swap robot components for best looks and mining performance.

Game Name: Axon : Bringer of Enlightenment
Team Name : PrismaSlice
Team Members (1) : Wesley Eldridge
Download Link : https://1drv.ms/u/s!AgaS9ldtSUq6it0HdyA7E_IZF5nwvw

All assets were created during the Jam.

Axon is charged with clearing the plaque from the neurons of a clouded mind and bring back light and enlightenment. Clear the Neuron and ride the Synapse to the next! Collect energy to increase your stamina and strength, but watch out! When Axon’s energy reaches zero, his journey comes to an end…

Team: Wicked Pickle Interactive

Member:
Doug Wheeler

Project Synopsis:
In Last Light, players take on the role of the Traveler, as he guides the last ember of a dying Sun to fend off the encroaching darkness, and the creatures that come with it!

Controls:

  • Use the left mouse button to move one tile at a time

DOWNLOAD LINK: https://drive.google.com/open?id=1sl…83Ney7z8S051ns

Disclosed Assets: All BACKGROUND items and particle systems are from Epic’s Infinity Sword packs. Audio clips can be found on FreeSound.org.
KNOWN ISSUES:

  • Don’t click the tiles too fast or the player character freezes and you’ll be forced to restart the stage
  • For some reason, buttons (retry, start, and skip) need to be pressed twice.

NOTE: Had a great time doing this and learned some valuable things along the way.

Game: Abyssal Zone
Team: GRTNS

  • Tyler Staggs - Level Designer
  • Christopher Robayna - Composer / Sound Designer
  • Ninjin - 3D Art / Animation / Programmer / VFX
  • Gost0r - Lead Programmer

Download: GRTNS_AbyssalZone.zip - Google Drive

Controls: Move using left gamepad stick (or WASD), Charge/discharge your light by rotating the right gamepad stick (or the mouse) clockwise/counter-clockwise

here you go, guys, Meronikto, a game I made together with some colleagues after work/ during lunch.

The main idea behind is that you are a goddess of light and dark and want to make the people of a certain town in ancient Greece believe in you.

All art/ code is done during the jam, except for the music.

Credits:

Code: Jonathan Steyfkens
James Hodgson
Art: Sander Vander Meiren
Design: Ben Meredith

Video:

Download:

Hello all !
here is our Project

Project Name : Droogie
Team Name : Droogies

**Download: HERE

Video Walktrough **(from editor) : https://youtube.com/watch?v=Ow3EGt2FBx8

We will update this video.
Thanks to all !

Project Page

Here’s my entry:

Void City

3d models are from google poly and sound FX are from freesound.


Team: PlayForFood

Game: Clari Viri

Clari Viri is an RTS with Tower defense mix game. The game’s goal is to defend Temple of Light (your base) from waves of evil spirits as long as possible. You will have to summon Wisp minions to gather resource - Ether and build Towers of light which illuminate around areas. Light heals Wisps but damages evil Spirits. Darkness does the opposite effect on your Wisps, so try to avoid it during night.

You can to download it: Clari Viri

Team : Funarou

Game : Better Find The Light

Download : Google Drive: Sign-in

Epic MegaJam BetterFindTheLight game preview - YouTube](Epic MegaJam BetterFindTheLight game preview - YouTube)

Edit: Oops, seems like one of team mates already made a post! Sorry.

Meronikto
Elemental spirits of Light and Dark fight for the soul of a sleepy mediterranean village.
Illuminate the shrines and light the central bonfire in a fast-paced, 1v1 king of the hill battle!

**Team: **Analogue Circle
**Link: **Meronikto by jonathansty, Concertium
Group size: 4
Team Members:

  • James Hodgson
  • Ben Meredith
  • Jonathan Steyfkens
  • Sander Vander Meiren

Very satisfied with the results! Was a great time jamming in unreal for the first time but now I’m very sleep deprived.

Team: Studio Axiom

Team Size: 3; Michael, Mickey, and Parth

Game: Porkchop Liteboot

Play: StudioAxiom_PorkchopLiteboot.zip - Google Drive

Forgot to mention on the form that I used animations from Mixamo. When I visit the link again it doesn’t give me an option to edit my submission anymore, just a blank submission form. What should I do?

just shoot me a direct message! :slight_smile:

**

Light Bringer**

Game: Light Bringer
Download link: Light Bringer by Naughty Cog

Team name: Naughty Cog
Team size: 5
Team members:

Screenshots:

Art: