EOS-services: no player in found ISession after calling ISessions::FindSessions, but it exists

It seems that this problem might have been related to the “Run Under One Process​” flag.

I could now join the session on the client when I did not use that flag, and then I could also see the player on the hosting-side which created the session in the first place.

It would be IMHO interesting to know, if it is currently possible to debug multiplayer during PIE when using the EOS-services with that flag enabled, since debugging is faster with it enabled.

Cheers