It doesn’t look like its currently possible to use a NavigationQueryFilter with a pathfinding test in an Environmental Query System (EQS) query?
This is a problem for me as I have a variety of AreaClasses, and some characters are not allowed to walk through them.
For general pathfinding (eg via MoveTo behaviour tree task) using a NavigationQueryFilter lets me treat these areas as non walkable.
But when I do a pathfinding test in a EQS query (eg to find an Actor that I can path to), these areas will be treated as walkable.
Any chance of getting support for this addded?