Engine Will No Longer Compile

I’ve been working on a project for a while, and getting close to being released I noticed a small bug around physics bodies on inverse scaled meshes. So I decided to go in to the editor and try to fix the problem. I’ve previously compiled the source, the one in question being the 4.27 build from Oculus, and have successfully managed to compile with the project exactly as it was when I tried this time.

However, when I’ve gone to compile it after looking at the skeletalMeshComponent files, I now get an error stating that it can’t open “SkeletalMeshComponent.ispc.generated.h” and also further errors around the ispc namespace not being valid.

I looked this up and it said about deleting the binaries/intermediate folders to allow it all to rebuild, which I’ve done. However this has broken it even further and I cannot get it do anything at all now.

I’ve then downloaded a slightly newer version of the 4.27 Oculus build (with gitdeps fix) and attempted to go through the process of setting this up and compiling it, just as I have successfully done so with various UE branches previously. The build is still going now, and I’m currently at 853 errors and 11 warnings, many of these at the beginning are the project being unable to locate .generated.h files.

This is with a completely fresh build, Visual Studio being the same (unless it’s changed something itself) as what I’ve used successfully up until now.

I’m completely stumped and at a point I not only can’t continue working on my game, I literally can’t do anything with it all. So I’m pretty desperate for some help - I’m hoping it’s something really obvious / common that I’ve just used the wrong keywords to pick up in my searching!

Severity Code Description Project File Line Suppression State
Error (active) E1696 cannot open source file ToolMenuContext.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Developer\ToolMenus\Public\ToolMenuContext.h 7
Error (active) E1696 cannot open source file LevelEditorPlayNetworkEmulationSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Editor\UnrealEd\Classes\Settings\LevelEditorPlayNetworkEmulationSettings.h 9
Error (active) E1696 cannot open source file LevelEditorPlaySettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Editor\UnrealEd\Classes\Settings\LevelEditorPlaySettings.h 14
Error (active) E1696 cannot open source file IAudioExtensionPlugin.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioExtensions\Public\IAudioExtensionPlugin.h 13
Error (active) E1696 cannot open source file IAudioModulation.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioExtensions\Public\IAudioModulation.h 11
Error (active) E1696 cannot open source file ISoundfieldFormat.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioExtensions\Public\ISoundfieldFormat.h 8
Error (active) E1696 cannot open source file AudioMixerClockHandle.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioMixer\Public\Quartz\AudioMixerClockHandle.h 12
Error (active) E1696 cannot open source file QuartzSubsystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioMixer\Public\Quartz\QuartzSubsystem.h 13
Error (active) E1696 cannot open source file AudioCompressionSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioPlatformConfiguration\Public\AudioCompressionSettings.h 4
Error (active) E1696 cannot open source file ClothCollisionPrim.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothCollisionPrim.h 7
Error (active) E1696 cannot open source file ClothingSimulationFactory.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothingSimulationFactory.h 11
Error (active) E1696 cannot open source file ClothingSimulationInteractor.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothingSimulationInteractor.h 5
Error (active) E1696 cannot open source file DeveloperSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\DeveloperSettings\Public\Engine\DeveloperSettings.h 11
Error (active) E1696 cannot open source file NavigationSystemBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\NavigationSystemBase.h 9
Error (active) E1696 cannot open source file NavAgentInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavAgentInterface.h 9
Error (active) E1696 cannot open source file NavigationTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationTypes.h 16
Error (active) E1696 cannot open source file NavLinkDefinition.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavLinkDefinition.h 11
Error (active) E1696 cannot open source file NavRelevantInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavRelevantInterface.h 10
Error (active) E1696 cannot open source file AnimationAsset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationAsset.h 20
Error (active) E1696 cannot open source file AnimationSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationSettings.h 16
Error (active) E1696 cannot open source file AnimBlueprint.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimBlueprint.h 10
Error (active) E1696 cannot open source file AnimBlueprintGeneratedClass.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimBlueprintGeneratedClass.h 17
Error (active) E1696 cannot open source file AnimClassInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimClassInterface.h 15
Error (active) E1696 cannot open source file AnimCompositeBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimCompositeBase.h 13
Error (active) E1696 cannot open source file AnimEnums.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimEnums.h 7
Error (active) E1696 cannot open source file AnimInstance.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 17
Error (active) E1696 cannot open source file AnimLinkableElement.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimLinkableElement.h 7
Error (active) E1696 cannot open source file AnimMontage.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimMontage.h 20
Error (active) E1696 cannot open source file AnimNodeBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimNodeBase.h 23
Error (active) E1696 cannot open source file AnimNode_LinkedInputPose.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimNode_LinkedInputPose.h 10
Error (active) E1696 cannot open source file AnimNotify.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimNotifies\AnimNotify.h 10
Error (active) E1696 cannot open source file AnimSequence.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSequence.h 23
Error (active) E1696 cannot open source file AnimSequenceBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSequenceBase.h 16
Error (active) E1696 cannot open source file AnimSingleNodeInstance.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSingleNodeInstance.h 14
Error (active) E1696 cannot open source file AnimStateMachineTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimStateMachineTypes.h 10
Error (active) E1696 cannot open source file BlendSpaceBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\BlendSpaceBase.h 15
Error (active) E1696 cannot open source file CustomAttributes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\CustomAttributes.h 15
Error (active) E1696 cannot open source file PreviewAssetAttachComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\PreviewAssetAttachComponent.h 15
Error (active) E1696 cannot open source file Skeleton.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\Skeleton.h 21
Error (active) E1696 cannot open source file SmartName.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\SmartName.h 11
Error (active) E1696 cannot open source file TimeStretchCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\TimeStretchCurve.h 9
Error (active) E1696 cannot open source file CameraShakeBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraShakeBase.h 12
Error (active) E1696 cannot open source file CameraTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraTypes.h 10
Error (active) E1696 cannot open source file PlayerCameraManager.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 11
Error (active) E1696 cannot open source file ActorComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h 19
Error (active) E1696 cannot open source file AudioComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 17
Error (active) E1696 cannot open source file ChildActorComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ChildActorComponent.h 11
Error (active) E1696 cannot open source file InputComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 10
Error (active) E1696 cannot open source file InstancedStaticMeshComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InstancedStaticMeshComponent.h 14
Error (active) E1696 cannot open source file MeshComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\MeshComponent.h 12
Error (active) E1696 cannot open source file PrimitiveComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 24
Error (active) E1696 cannot open source file SceneComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h 13
Error (active) E1696 cannot open source file SkeletalMeshComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 30
Error (active) E1696 cannot open source file SkinnedMeshComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h 16
Error (active) E1696 cannot open source file StaticMeshComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\StaticMeshComponent.h 19
Error (active) E1696 cannot open source file CurveBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\CurveBase.h 10
Error (active) E1696 cannot open source file CurveFloat.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\CurveFloat.h 9
Error (active) E1696 cannot open source file IndexedCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\IndexedCurve.h 8
Error (active) E1696 cannot open source file IntegralCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\IntegralCurve.h 9
Error (active) E1696 cannot open source file KeyHandle.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\KeyHandle.h 8
Error (active) E1696 cannot open source file RealCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RealCurve.h 7
Error (active) E1696 cannot open source file RichCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RichCurve.h 10
Error (active) E1696 cannot open source file SimpleCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\SimpleCurve.h 7
Error (active) E1696 cannot open source file StringCurve.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\StringCurve.h 10
Error (active) E1696 cannot open source file EdGraph.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraph.h 14
Error (active) E1696 cannot open source file EdGraphNode.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphNode.h 10
Error (active) E1696 cannot open source file EdGraphPin.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphPin.h 13
Error (active) E1696 cannot open source file AssetUserData.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\AssetUserData.h 8
Error (active) E1696 cannot open source file Attenuation.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Attenuation.h 11
Error (active) E1696 cannot open source file BlendableInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlendableInterface.h 8
Error (active) E1696 cannot open source file Blueprint.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h 17
Error (active) E1696 cannot open source file BlueprintCore.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintCore.h 10
Error (active) E1696 cannot open source file BlueprintGeneratedClass.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintGeneratedClass.h 17
Error (active) E1696 cannot open source file Brush.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Brush.h 8
Error (active) E1696 cannot open source file CollisionProfile.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\CollisionProfile.h 15
Error (active) E1696 cannot open source file DataAsset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\DataAsset.h 10
Error (active) E1696 cannot open source file DebugDisplayProperty.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\DebugDisplayProperty.h 8
Error (active) E1696 cannot open source file Engine.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Engine.h 22
Error (active) E1696 cannot open source file EngineBaseTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 17
Error (active) E1696 cannot open source file EngineTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 16
Error (active) E1696 cannot open source file Font.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Font.h 13
Error (active) E1696 cannot open source file FontImportOptions.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\FontImportOptions.h 8
Error (active) E1696 cannot open source file GameInstance.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h 22
Error (active) E1696 cannot open source file GameViewportClient.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameViewportClient.h 24
Error (active) E1696 cannot open source file LatentActionManager.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\LatentActionManager.h 8
Error (active) E1696 cannot open source file Level.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 17
Error (active) E1696 cannot open source file MaterialMerging.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\MaterialMerging.h 8
Error (active) E1696 cannot open source file MeshMerging.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\MeshMerging.h 10
Error (active) E1696 cannot open source file NetSerialization.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetSerialization.h 21
Error (active) E1696 cannot open source file PendingNetGame.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\PendingNetGame.h 11
Error (active) E1696 cannot open source file Player.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Player.h 12
Error (active) E1696 cannot open source file PoseWatch.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\PoseWatch.h 8
Error (active) E1696 cannot open source file Scene.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Scene.h 16
Error (active) E1696 cannot open source file ScriptViewportClient.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\ScriptViewportClient.h 14
Error (active) E1696 cannot open source file SkeletalMesh.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h 31
Error (active) E1696 cannot open source file SkeletalMeshLODSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshLODSettings.h 12
Error (active) E1696 cannot open source file SkeletalMeshSampling.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSampling.h 7
Error (active) E1696 cannot open source file SkeletalMeshSocket.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSocket.h 10
Error (active) E1696 cannot open source file StaticMesh.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 25
Error (active) E1696 cannot open source file StreamableRenderAsset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StreamableRenderAsset.h 14
Error (active) E1696 cannot open source file Texture.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Texture.h 21
Error (active) E1696 cannot open source file Texture2D.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Texture2D.h 12
Error (active) E1696 cannot open source file TextureDefines.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\TextureDefines.h 7
Error (active) E1696 cannot open source file TextureLightProfile.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\TextureLightProfile.h 8
Error (active) E1696 cannot open source file TextureStreamingTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\TextureStreamingTypes.h 13
Error (active) E1696 cannot open source file World.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 32
Error (active) E1696 cannot open source file Actor.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 21
Error (active) E1696 cannot open source file Controller.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Controller.h 10
Error (active) E1696 cannot open source file DamageType.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\DamageType.h 8
Error (active) E1696 cannot open source file ForceFeedbackEffect.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\ForceFeedbackEffect.h 8
Error (active) E1696 cannot open source file Info.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Info.h 13
Error (active) E1696 cannot open source file MovementComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\MovementComponent.h 15
Error (active) E1696 cannot open source file OnlineReplStructs.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\OnlineReplStructs.h 13
Error (active) E1696 cannot open source file Pawn.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Pawn.h 13
Error (active) E1696 cannot open source file PlayerController.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h 27
Error (active) E1696 cannot open source file PlayerMuteList.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerMuteList.h 8
Error (active) E1696 cannot open source file UpdateLevelVisibilityLevelInfo.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\UpdateLevelVisibilityLevelInfo.h 7
Error (active) E1696 cannot open source file Volume.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Volume.h 8
Error (active) E1696 cannot open source file WorldSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\WorldSettings.h 15
Error (active) E1696 cannot open source file Interface_AssetUserData.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_AssetUserData.h 10
Error (active) E1696 cannot open source file Interface_CollisionDataProvider.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_CollisionDataProvider.h 14
Error (active) E1696 cannot open source file Interface_PreviewMeshProvider.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_PreviewMeshProvider.h 8
Error (active) E1696 cannot open source file BlueprintFunctionLibrary.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Kismet\BlueprintFunctionLibrary.h 10
Error (active) E1696 cannot open source file Material.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\Material.h 23
Error (active) E1696 cannot open source file MaterialExpression.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpression.h 13
Error (active) E1696 cannot open source file MaterialExpressionFontSample.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionFontSample.h 9
Error (active) E1696 cannot open source file MaterialExpressionFontSampleParameter.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionFontSampleParameter.h 10
Error (active) E1696 cannot open source file MaterialExpressionMaterialAttributeLayers.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionMaterialAttributeLayers.h 10
Error (active) E1696 cannot open source file MaterialExpressionMaterialFunctionCall.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionMaterialFunctionCall.h 14
Error (active) E1696 cannot open source file MaterialExpressionParameter.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionParameter.h 10
Error (active) E1696 cannot open source file MaterialExpressionTextureBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionTextureBase.h 13
Error (active) E1696 cannot open source file MaterialExpressionTextureSample.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionTextureSample.h 10
Error (active) E1696 cannot open source file MaterialExpressionTextureSampleParameter.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialExpressionTextureSampleParameter.h 10
Error (active) E1696 cannot open source file MaterialFunction.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialFunction.h 12
Error (active) E1696 cannot open source file MaterialFunctionInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialFunctionInterface.h 15
Error (active) E1696 cannot open source file MaterialInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialInterface.h 25
Error (active) E1696 cannot open source file MaterialLayersFunctions.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialLayersFunctions.h 7
Error (active) E1696 cannot open source file Emitter.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\Emitter.h 12
Error (active) E1696 cannot open source file ParticleSystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystem.h 12
Error (active) E1696 cannot open source file ParticleSystemComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 17
Error (active) E1696 cannot open source file WorldPSCPool.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\WorldPSCPool.h 7
Error (active) E1696 cannot open source file AggregateGeom.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\AggregateGeom.h 12
Error (active) E1696 cannot open source file BodyInstance.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodyInstance.h 16
Error (active) E1696 cannot open source file BodySetup.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodySetup.h 18
Error (active) E1696 cannot open source file BoxElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BoxElem.h 8
Error (active) E1696 cannot open source file ConstraintDrives.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintDrives.h 7
Error (active) E1696 cannot open source file ConstraintInstance.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintInstance.h 11
Error (active) E1696 cannot open source file ConstraintTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintTypes.h 10
Error (active) E1696 cannot open source file ConvexElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConvexElem.h 13
Error (active) E1696 cannot open source file PhysicalAnimationComponent.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicalAnimationComponent.h 10
Error (active) E1696 cannot open source file PhysicsAsset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h 13
Error (active) E1696 cannot open source file PhysicsSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsSettings.h 20
Error (active) E1696 cannot open source file ShapeElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ShapeElem.h 11
Error (active) E1696 cannot open source file SphereElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\SphereElem.h 8
Error (active) E1696 cannot open source file SphylElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\SphylElem.h 8
Error (active) E1696 cannot open source file TaperedCapsuleElem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\TaperedCapsuleElem.h 8
Error (active) E1696 cannot open source file AudioSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\AudioSettings.h 10
Error (active) E1696 cannot open source file AudioVolume.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\AudioVolume.h 19
Error (active) E1696 cannot open source file QuartzQuantizationUtilities.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\QuartzQuantizationUtilities.h 13
Error (active) E1696 cannot open source file ReverbSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\ReverbSettings.h 6
Error (active) E1696 cannot open source file SoundAttenuation.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundAttenuation.h 7
Error (active) E1696 cannot open source file SoundBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundBase.h 22
Error (active) E1696 cannot open source file SoundClass.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundClass.h 20
Error (active) E1696 cannot open source file SoundConcurrency.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundConcurrency.h 8
Error (active) E1696 cannot open source file SoundEffectPreset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundEffectPreset.h 12
Error (active) E1696 cannot open source file SoundEffectSource.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundEffectSource.h 12
Error (active) E1696 cannot open source file SoundGroups.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundGroups.h 7
Error (active) E1696 cannot open source file SoundModulationDestination.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundModulationDestination.h 9
Error (active) E1696 cannot open source file SoundSourceBusSend.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundSourceBusSend.h 7
Error (active) E1696 cannot open source file SoundSubmixSend.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundSubmixSend.h 10
Error (active) E1696 cannot open source file SoundWave.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundWave.h 23
Error (active) E1696 cannot open source file AlphaBlend.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\AlphaBlend.h 7
Error (active) E1696 cannot open source file AnimCompressionTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimCompressionTypes.h 25
Error (active) E1696 cannot open source file AnimCurveTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimCurveTypes.h 11
Error (active) E1696 cannot open source file AnimNotifyQueue.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimNotifyQueue.h 8
Error (active) E1696 cannot open source file AnimTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimTypes.h 12
Error (active) E1696 cannot open source file NodeMappingProviderInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\NodeMappingProviderInterface.h 9
Error (active) E1696 cannot open source file PoseSnapshot.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\PoseSnapshot.h 6
Error (active) E1696 cannot open source file SkinWeightProfile.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\SkinWeightProfile.h 15
Error (active) E1696 cannot open source file BoneContainer.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\BoneContainer.h 11
Error (active) E1696 cannot open source file CanvasTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\CanvasTypes.h 16
Error (active) E1696 cannot open source file ComponentInstanceDataCache.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\ComponentInstanceDataCache.h 8
Error (active) E1696 cannot open source file Components.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Components.h 9
Error (active) E1696 cannot open source file LODSyncInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\LODSyncInterface.h 9
Error (active) E1696 cannot open source file MaterialCachedData.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\MaterialCachedData.h 9
Error (active) E1696 cannot open source file MaterialSceneTextureId.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\MaterialSceneTextureId.h 8
Error (active) E1696 cannot open source file ObjectTrace.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\ObjectTrace.h 10
Error (active) E1696 cannot open source file PerPlatformProperties.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h 19
Error (active) E1696 cannot open source file SceneTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SceneTypes.h 10
Error (active) E1696 cannot open source file SingleAnimationPlayData.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SingleAnimationPlayData.h 7
Error (active) E1696 cannot open source file SkeletalMeshReductionSettings.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SkeletalMeshReductionSettings.h 12
Error (active) E1696 cannot open source file StaticParameterSet.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h 12
Error (active) E1696 cannot open source file EngineSubsystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\EngineSubsystem.h 7
Error (active) E1696 cannot open source file GameInstanceSubsystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\GameInstanceSubsystem.h 7
Error (active) E1696 cannot open source file Subsystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\Subsystem.h 8
Error (active) E1696 cannot open source file WorldSubsystem.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\WorldSubsystem.h 8
Error (active) E1696 cannot open source file RuntimeVirtualTextureEnum.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\VT\RuntimeVirtualTextureEnum.h 6
Error (active) E1696 cannot open source file ChaosSolverConfiguration.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosSolverConfiguration.h 8
Error (active) E1696 cannot open source file PhysicsCoreTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\PhysicsCoreTypes.h 8
Error (active) E1696 cannot open source file SolverEventFilters.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\SolverEventFilters.h 6
Error (active) E1696 cannot open source file InputCoreTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\InputCore\Classes\InputCoreTypes.h 10
Error (active) E1696 cannot open source file MeshTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h 6
Error (active) E1696 cannot open source file BodyInstanceCore.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\BodyInstanceCore.h 7
Error (active) E1696 cannot open source file BodySetupCore.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\BodySetupCore.h 10
Error (active) E1696 cannot open source file BodySetupEnums.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\BodySetupEnums.h 7
Error (active) E1696 cannot open source file ChaosEngineInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\Chaos\ChaosEngineInterface.h 11
Error (active) E1696 cannot open source file PhysicsSettingsCore.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\PhysicsSettingsCore.h 12
Error (active) E1696 cannot open source file PhysicsSettingsEnums.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\PhysicsSettingsEnums.h 11
Error (active) E1696 cannot open source file IPropertyAccess.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\IPropertyAccess.h 7
Error (active) E1696 cannot open source file PropertyAccess.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h 12
Error (active) E1696 cannot open source file PropertyEventInterfaces.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyEventInterfaces.h 8
Error (active) E1696 cannot open source file SlateDebugging.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Debugging\SlateDebugging.h 12
Error (active) E1696 cannot open source file CompositeFont.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\CompositeFont.h 9
Error (active) E1696 cannot open source file FontCache.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\FontCache.h 11
Error (active) E1696 cannot open source file FontProviderInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\FontProviderInterface.h 8
Error (active) E1696 cannot open source file SlateFontInfo.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\SlateFontInfo.h 9
Error (active) E1696 cannot open source file Events.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Input\Events.h 12
Error (active) E1696 cannot open source file NavigationReply.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Input\NavigationReply.h 8
Error (active) E1696 cannot open source file Clipping.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\Clipping.h 9
Error (active) E1696 cannot open source file FlowDirection.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\FlowDirection.h 9
Error (active) E1696 cannot open source file Geometry.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\Geometry.h 13
Error (active) E1696 cannot open source file Margin.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\Margin.h 8
Error (active) E1696 cannot open source file RenderingCommon.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Rendering\RenderingCommon.h 14
Error (active) E1696 cannot open source file SlateSound.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Sound\SlateSound.h 9
Error (active) E1696 cannot open source file SlateBrush.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateBrush.h 10
Error (active) E1696 cannot open source file SlateColor.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateColor.h 9
Error (active) E1696 cannot open source file SlateTypes.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateTypes.h 17
Error (active) E1696 cannot open source file SlateWidgetStyle.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyle.h 7
Error (active) E1696 cannot open source file SlateWidgetStyleAsset.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyleAsset.h 9
Error (active) E1696 cannot open source file SlateWidgetStyleContainerBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyleContainerBase.h 9
Error (active) E1696 cannot open source file SlateWidgetStyleContainerInterface.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyleContainerInterface.h 8
Error (active) E1696 cannot open source file SlateEnums.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Types\SlateEnums.h 8
Error (active) E1696 cannot open source file InputChord.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Framework\Commands\InputChord.h 9
Error (active) E1696 cannot open source file UICommandInfo.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h 11
Error (active) E1696 cannot open source file TextLayout.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Framework\Text\TextLayout.h 11
Error (active) E1696 cannot open source file ITypedTableView.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Framework\Views\ITypedTableView.h 8
Error (active) E1696 cannot open source file STableViewBase.generated.h UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableViewBase.h 17
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Developer\ToolMenus\Public\ToolMenuContext.h 18
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Developer\ToolMenus\Public\ToolMenuContext.h 24
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Developer\ToolMenus\Public\ToolMenuContext.h 33
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioExtensions\Public\ISoundfieldFormat.h 337
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\AudioExtensions\Public\ISoundfieldFormat.h 369
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothingSimulationFactory.h 42
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothingSimulationInteractor.h 18
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\DeveloperSettings\Public\Engine\DeveloperSettings.h 19
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavAgentInterface.h 22
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationTypes.h 101
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationTypes.h 454
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationTypes.h 491
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationTypes.h 561
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavRelevantInterface.h 134
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationAsset.h 513
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationAsset.h 824
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationSettings.h 24
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimBlueprintGeneratedClass.h 66
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimBlueprintGeneratedClass.h 119
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimBlueprintGeneratedClass.h 285
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimClassInterface.h 86
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimClassInterface.h 101
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimClassInterface.h 111
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimClassInterface.h 144
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimCompositeBase.h 60
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimCompositeBase.h 296
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 60
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 68
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 71
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 79
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 91
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 97
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 109
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 364
Error (active) E0020 identifier FOnMontageBlendingOutStartedMCDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 690
Error (active) E0020 identifier FOnMontageStartedMCDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 694
Error (active) E0020 identifier FOnMontageEndedMCDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 698
Error (active) E0020 identifier FOnAllMontageInstancesEndedMCDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 702
Error (active) E0020 identifier FPlayMontageAnimNotifyDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 1484
Error (active) E0020 identifier FPlayMontageAnimNotifyDelegate is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h 1487
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimLinkableElement.h 41
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimMontage.h 285
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimMontage.h 560
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimNodeBase.h 809
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSequence.h 204
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSequenceBase.h 31
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimSingleNodeInstance.h 18
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\BlendSpaceBase.h 30
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\BlendSpaceBase.h 44
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\BlendSpaceBase.h 228
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\PreviewAssetAttachComponent.h 67
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\Skeleton.h 113
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\Skeleton.h 199
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\Skeleton.h 282
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\SmartName.h 22
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\SmartName.h 61
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\SmartName.h 178
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\SmartName.h 212
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\TimeStretchCurve.h 198
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\TimeStretchCurve.h 245
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraShakeBase.h 194
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraShakeBase.h 236
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraShakeBase.h 359
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraShakeBase.h 551
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\CameraTypes.h 52
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 20
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 51
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 71
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 109
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 179
Error (active) E0020 identifier FOnAudioFadeChangeSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Camera\PlayerCameraManager.h 305
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h 101
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h 102
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h 118
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 48
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 54
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 57
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 63
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 72
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 81
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\AudioComponent.h 90
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ChildActorComponent.h 82
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 127
Error (active) E0020 identifier FInputActionHandlerDynamicSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 134
Error (active) E0020 identifier FInputActionHandlerDynamicSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 313
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 412
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 465
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 563
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 626
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InputComponent.h 730
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InstancedStaticMeshComponent.h 85
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\InstancedStaticMeshComponent.h 126
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\MeshComponent.h 23
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 147
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 149
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 151
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 153
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 155
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 157
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 159
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 160
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 161
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 162
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 163
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 164
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 165
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 166
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\PrimitiveComponent.h 176
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h 100
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h 101
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SceneComponent.h 112
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 49
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 54
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 220
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 254
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 314
Error (active) E0020 identifier FConstraintBrokenSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 792
Error (active) E0020 identifier FOnAnimInitialized is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 1474
Error (active) E0020 identifier FOnBoneTransformsFinalized is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkeletalMeshComponent.h 1807
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h 225
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\StaticMeshComponent.h 39
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\StaticMeshComponent.h 87
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\StaticMeshComponent.h 176
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\CurveFloat.h 14
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\IndexedCurve.h 19
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\KeyHandle.h 65
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\KeyHandle.h 129
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RealCurve.h 46
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RichCurve.h 79
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RichCurve.h 197
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\RichCurve.h 348
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\SimpleCurve.h 13
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\StringCurve.h 18
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraph.h 69
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphNode.h 38
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphNode.h 261
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphPin.h 27
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphPin.h 91
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphPin.h 251
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlendableInterface.h 52
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h 133
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h 310
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h 378
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h 428
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintCore.h 16
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintGeneratedClass.h 60
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintGeneratedClass.h 202
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintGeneratedClass.h 544
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\BlueprintGeneratedClass.h 632
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Brush.h 49
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\CollisionProfile.h 162
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Engine.h 509
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Engine.h 642
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 170
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 440
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 473
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 750
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineBaseTypes.h 994
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 380
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 493
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 951
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 1270
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 1462
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 1659
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 1932
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 2518
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3015
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3021
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3122
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3314
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3388
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3706
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3725
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\EngineTypes.h 3885
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Font.h 31
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h 59
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h 152
Error (active) E0020 identifier FOnPawnControllerChanged is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h 190
Error (active) E0020 identifier FOnPawnControllerChanged is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h 510
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\GameViewportClient.h 59
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\LatentActionManager.h 66
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 44
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 86
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 115
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 315
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h 414
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\MaterialMerging.h 30
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\MeshMerging.h 41
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetSerialization.h 463
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetSerialization.h 1981
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetSerialization.h 2073
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetSerialization.h 2117
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Scene.h 653
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Scene.h 674
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\ScriptViewportClient.h 19
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h 310
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h 383
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h 414
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h 510
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshLODSettings.h 54
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSampling.h 29
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSampling.h 61
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSampling.h 83
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSampling.h 170
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSocket.h 15
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 81
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 264
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 317
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 354
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 400
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StaticMesh.h 506
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\StreamableRenderAsset.h 32
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Texture.h 172
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Texture.h 617
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Texture2D.h 20
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 395
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 456
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 490
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 823
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h 896
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 49
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 50
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 51
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 52
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 53
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 54
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 56
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 57
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 58
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 59
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 60
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 61
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 62
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 63
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 65
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 66
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h 134
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Controller.h 19
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Controller.h 42
Error (active) E0020 identifier FInstigatedAnyDamageSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Controller.h 57
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\ForceFeedbackEffect.h 46
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\MovementComponent.h 58
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\OnlineReplStructs.h 26
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Pawn.h 39
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h 225
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerMuteList.h 19
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\WorldSettings.h 367
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_AssetUserData.h 23
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_CollisionDataProvider.h 24
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Interfaces\Interface_PreviewMeshProvider.h 21
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\Material.h 300
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialFunctionInterface.h 36
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialInterface.h 75
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialInterface.h 208
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialLayersFunctions.h 25
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Materials\MaterialLayersFunctions.h 177
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\Emitter.h 22
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\Emitter.h 29
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\Emitter.h 39
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\Emitter.h 52
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 96
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 334
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 438
Error (active) E0020 identifier FParticleSpawnSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 623
Error (active) E0020 identifier FParticleBurstSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 626
Error (active) E0020 identifier FParticleDeathSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 629
Error (active) E0020 identifier FParticleCollisionSignature is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 632
Error (active) E0020 identifier FOnSystemFinished is undefined UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\ParticleSystemComponent.h 814
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\WorldPSCPool.h 74
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Particles\WorldPSCPool.h 110
Error (active) E0077 this declaration has no storage class or type specifier UE4 D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\AggregateGeom.h 20

|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodyInstance.h|184||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodyInstance.h|251||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodySetup.h|147||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BoxElem.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintDrives.h|32||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintDrives.h|76||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintDrives.h|125||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintInstance.h|27||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintInstance.h|146||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintInstance.h|170||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintTypes.h|22||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintTypes.h|51||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintTypes.h|80||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConstraintTypes.h|108||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ConvexElem.h|35||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsSettings.h|52||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsSettings.h|111||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\ShapeElem.h|31||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\SphereElem.h|16||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\SphylElem.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\TaperedCapsuleElem.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\AudioSettings.h|100||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\QuartzQuantizationUtilities.h|203||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\QuartzQuantizationUtilities.h|204||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\QuartzQuantizationUtilities.h|206||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\QuartzQuantizationUtilities.h|207||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundClass.h|28||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundEffectPreset.h|25||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundSubmixSend.h|54||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundSubmixSend.h|56||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|163||
|Error (active)|E0493|no instance of overloaded function USkeletalMeshComponent::USkeletalMeshComponent matches the specified type|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|174||
|Error (active)|E0130|expected a ‘{’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|175||
|Error (active)|E0265|member UPhysicsSettingsCore::bSimulateSkeletalMeshOnDedicatedServer (declared at line 110 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\PhysicsSettingsCore.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|225||
|Error (active)|E0265|member UPhysicsSettingsCore::RagdollAggregateThreshold (declared at line 41 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\PhysicsSettingsCore.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|227||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|240||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|241||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|242||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|244||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|245||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|246||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|249||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|251||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|253||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|254||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|256||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|257||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|328||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|474||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|481||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|584||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|605||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|608||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|623||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|650||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|656||
|Error (active)|E0276|name followed by ‘::’ must be a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|680||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|681||
|Error (active)|E0020|identifier SkeletalMesh is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|712||
|Error (active)|E0020|identifier SkeletalMesh is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|713||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|715||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|717||
|Error (active)|E0020|identifier GetWorld is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|728||
|Error (active)|E0020|identifier bUseRefPoseOnInitAnim is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|728||
|Error (active)|E0020|identifier bForceRefpose is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|728||
|Error (active)|E0265|member UAnimationSettings::bTickAnimationOnSkeletalMeshInit (declared at line 62 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimationSettings.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|729||
|Error (active)|E0020|identifier InitializeAnimScriptInstance is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|731||
|Error (active)|E0020|identifier bForceReinit is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|731||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|735||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|758||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|763||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|814||
|Error (active)|E0065|expected a ‘;’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|814||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|815||
|Error (active)|E0065|expected a ‘;’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|815||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|816||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|832||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|872||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|874||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|957||
|Error (active)|E0065|expected a ‘;’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|957||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|958||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1067||
|Error (active)|E0065|expected a ‘;’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1067||
|Error (active)|E0260|explicit type is missing (‘int’ assumed)|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1069||
|Error (active)|E0169|expected a declaration|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1070||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1097||
|Error (active)|E0135|class UObject has no member SetPredictedLODLevel|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1136||
|Error (active)|E0135|class UObject has no member UpdateLODStatus|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1146||
|Error (active)|E0135|class UObject has no member UpdateVisualizeLODString|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1157||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1160||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1162||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1188||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1190||
|Error (active)|E0135|class UObject has no member ShouldUpdateTransform|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1204||
|Error (active)|E0135|class UObject has no member TickPose|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1254||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1311||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1313||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1331||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1335||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1368||
|Error (active)|E0135|class UObject has no member TickComponent|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1371||
|Error (active)|E0276|name followed by ‘::’ must be a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error (active)|E0276|name followed by ‘::’ must be a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error (active)|E0029|expected an expression|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error (active)|E0276|name followed by ‘::’ must be a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error (active)|E0029|expected an expression|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1605||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1610||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1612||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1641||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1651||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1660||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1671||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1679||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1681||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1685||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1685||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1710||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1738||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1739||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1745||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1763||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1765||
|Error (active)|E0265|member USkeletalMeshSocket::BoneName (declared at line 27 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSocket.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1765||
|Error (active)|E0265|member USkeletalMeshSocket::bForceAlwaysAnimated (declared at line 41 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMeshSocket.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1768||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1799||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1806||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1811||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1818||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1847||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1847||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1849||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1855||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1855||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1855||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1883||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1887||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1898||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1900||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1903||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1909||
|Error (active)|E0135|class UObject has no member UpdateSlaveComponent|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1915||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2078||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2102||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2104||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2173||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2198||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2240||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2412||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2436||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2495||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2549||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2677||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2680||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2723||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2725||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2727||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2761||
|Error (active)|E0135|class UObject has no member SetSkeletalMesh|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2778||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2786||
|Error (active)|E0135|class UObject has no member AllocateTransformData|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2823||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2826||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2828||
|Error (active)|E0135|class UObject has no member DeallocateTransformData|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2843||
|Error (active)|E0265|member UAnimInstance::bCreatedByLinkedAnimGraph (declared at line 436 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|2931||
|Error (active)|E0135|class UObject has no member HideBone|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3055||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3057||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3062||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3074||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3083||
|Error (active)|E0135|class UObject has no member UnHideBone|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3089||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3091||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3096||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3113||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3228||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3475||
|Error (active)|E0135|class UObject has no member UpdateCollisionProfile|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3579||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3602||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3602||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3604||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3623||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3623||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3625||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3627||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3640||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3640||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3642||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3644||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3648||
|Error (active)|E0265|member UAnimInstance::RootMotionMode (declared at line 379 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3667||
|Error (active)|E0265|member UAnimInstance::RootMotionMode (declared at line 379 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3680||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3718||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3734||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3777||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3845||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3888||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3890||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3890||
|Error (active)|E0265|member USkinnedMeshComponent::MasterPoseComponent (declared at line 244 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3908||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3946||
|Error (active)|E0265|member UPhysicsAsset::SkeletalBodySetups (declared at line 136 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\PhysicsAsset.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3949||
|Error (active)|E0135|class UObject has no member FinalizeBoneTransform|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3969||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3993||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3995||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|3996||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4004||
|Error (active)|E0135|class UObject has no member SetRefPoseOverride|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4031||
|Error (active)|E0135|class UObject has no member ClearRefPoseOverride|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4037||
|Error (active)|E0135|class UObject has no member MoveComponentImpl|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4089||
|Error (active)|E0135|class UObject has no member AddSlavePoseComponent|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4103||
|Error (active)|E0135|class UObject has no member RemoveSlavePoseComponent|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4115||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4127||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4130||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4133||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4281||
|Error (active)|E0265|member USkinnedMeshComponent::SkeletalMesh (declared at line 232 of D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\SkinnedMeshComponent.h) is inaccessible|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|4283||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\AlphaBlend.h|52||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimCompressionTypes.h|112||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimCurveTypes.h|719||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimNotifyQueue.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimNotifyQueue.h|59||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimNotifyQueue.h|68||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimTypes.h|285||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimTypes.h|623||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimTypes.h|804||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\AnimTypes.h|835||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Animation\NodeMappingProviderInterface.h|47||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\BoneContainer.h|23||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\BoneContainer.h|453||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\ComponentInstanceDataCache.h|38||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\ComponentInstanceDataCache.h|72||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Components.h|68||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\LODSyncInterface.h|25||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\MaterialCachedData.h|102||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\MaterialCachedData.h|141||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\MaterialCachedData.h|218||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h|150||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h|184||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h|234||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\PerPlatformProperties.h|305||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SceneTypes.h|26||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SingleAnimationPlayData.h|14||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\SkeletalMeshReductionSettings.h|60||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h|22||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h|86||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h|141||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h|218||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\StaticParameterSet.h|287||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\Subsystem.h|49||
|Error (active)|E0020|identifier FTimerDynamicDelegate is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|29||
|Error (active)|E0070|incomplete type is not allowed|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|35||
|Error (active)|E0018|expected a ‘)’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|35||
|Error (active)|E0245|a nonstatic member reference must be relative to a specific object|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|35||
|Error (active)|E0020|identifier D is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|35||
|Error (active)|E0065|expected a ‘;’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|35||
|Error (active)|E0020|identifier FTimerDynamicDelegate is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|207||
|Error (active)|E0020|identifier FTimerDynamicDelegate is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|245||
|Error (active)|E0020|identifier FTimerDynamicDelegate is undefined|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\TimerManager.h|389||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosSolverConfiguration.h|23||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\SolverEventFilters.h|14||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\SolverEventFilters.h|43||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Experimental\Chaos\Public\SolverEventFilters.h|73||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\InputCore\Classes\InputCoreTypes.h|51||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|16||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|68||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|97||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|126||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|155||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|184||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h|213||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\BodyInstanceCore.h|14||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\BodySetupCore.h|20||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Public\PhysicsSettingsCore.h|21||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|88||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|132||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|206||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|244||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|318||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|345||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PropertyAccess\Public\PropertyAccess.h|361||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\CompositeFont.h|138||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\SlateFontInfo.h|33||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Fonts\SlateFontInfo.h|134||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Input\Events.h|157||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Input\Events.h|620||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\Geometry.h|31||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Layout\Margin.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Sound\SlateSound.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateBrush.h|111||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateColor.h|42||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateTypes.h|228||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyle.h|17||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyleAsset.h|19||
|Error (active)|E0077|this declaration has no storage class or type specifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Slate\Public\Framework\Commands\InputChord.h|19||
|Warning|MSB3088|Could not read state file obj\Development\DotNETUtilities.csprojAssemblyReference.cache. The process cannot access the file ‘D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Programs\DotNETCommon\DotNETUtilities\obj\Development\DotNETUtilities.csprojAssemblyReference.cache’ because it is being used by another process. [D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Programs\DotNETCommon\DotNETUtilities\DotNETUtilities.csproj]|SlateViewer|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets|2123||
|Warning|MSB3088|Could not read state file obj\Development\DotNETUtilities.csprojAssemblyReference.cache. The process cannot access the file ‘D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Programs\DotNETCommon\DotNETUtilities\obj\Development\DotNETUtilities.csprojAssemblyReference.cache’ because it is being used by another process. [D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Programs\DotNETCommon\DotNETUtilities\DotNETUtilities.csproj]|UnrealLightmass|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets|2123||
|Warning|C4996|‘AWheeledVehicle’: PhysX is deprecated. Use the AWheeledVehiclePawn from the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public\Misc\VRWheeledVehicle.h|28||
|Warning|C4996|‘UWheeledVehicleMovementComponent’: PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public\Misc\VRWheeledVehicle.h|138||
|Warning|C4996|‘UWheeledVehicleMovementComponent’: PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public\Misc\VRWheeledVehicle.h|138||
|Warning|C4996|‘UWheeledVehicleMovementComponent::SetOverrideController’: PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\VRExpansionPlugin\VRExpansionPlugin\Source\VRExpansionPlugin\Public\Misc\VRWheeledVehicle.h|140||
|Warning|C4996|‘UWheeledVehicleMovementComponent’: PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectBaseUtility.h|546||
|Warning|C4996|‘UWheeledVehicleMovementComponent::StaticClass’: PhysX is deprecated. Use the UChaosWheeledVehicleMovementComponent fron the ChaosVehiclePhysics Plugin. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectBaseUtility.h|546||
|Warning|C5038|data member ‘UOculusFaceTrackingComponent::TargetMeshComponent’ will be initialized after data member ‘UOculusFaceTrackingComponent::bUpdateFace’|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Runtime\Oculus\OculusVR\Source\OculusMovement\Private\OculusFaceTrackingComponent.cpp|19||
|Warning||Monolithic headers should not be used by this module. Please change it to explicitly include the headers it needs.|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Editor\PropertyEditor\Public\PropertyEditing.h|6||
|Error|C3861|‘ovr_Livestreaming_GetStatus’: identifier not found|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|40||
|Error|C2065|‘ovrMessage_Livestreaming_GetStatus’: undeclared identifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|55||
|Error|C3861|‘ovr_Livestreaming_LaunchLivestreamingFlow’: identifier not found|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|90||
|Error|C2065|‘ovrMessage_Livestreaming_LaunchLivestreamingFlow’: undeclared identifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|105||
|Error|C3861|‘ovr_Livestreaming_PauseStream’: identifier not found|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|141||
|Error|C2065|‘ovrMessage_Livestreaming_PauseStream’: undeclared identifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|156||
|Error|C3861|‘ovr_Livestreaming_ResumeStream’: identifier not found|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|190||
|Error|C2065|‘ovrMessage_Livestreaming_ResumeStream’: undeclared identifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_Livestreaming.cpp|205||
|Error|C3861|‘ovr_User_LaunchProfile’: identifier not found|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_User.cpp|808||
|Error|C2065|‘ovrMessage_User_LaunchProfile’: undeclared identifier|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Marketplace\Marketplace\OculusPlatformBP\OculusPlatformBP\Source\OculusPlatformBP\Private\OBP_Requests_User.cpp|823||
|Error|C2653|‘ispc’: is not a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|UE4|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=UE4Editor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|UE4|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|AndroidPermissions|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|AndroidPermissions|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|AndroidPermissions|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|AndroidPermissions|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=AndroidPermissionsEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|AndroidPermissions|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|CloudSaveDLC|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|CloudSaveDLC|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|CloudSaveDLC|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|CloudSaveDLC|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=CloudSaveDLCEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|CloudSaveDLC|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|CoLocationHS|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|CoLocationHS|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|CoLocationHS|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|CoLocationHS|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=CoLocationHSEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|CoLocationHS|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|DeeplinkSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|DeeplinkSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|DeeplinkSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|DeeplinkSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=DeeplinkSampleEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|DeeplinkSample|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Warning|C4996|‘FTabManager::InvokeTab’: FTabManager::InvokeTab is deprecated. Please use TryInvokeTab instead! Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.|FirebaseSample|D:\UnrealEngine-4.27-gitdeps-fix\Samples\Oculus\FirebaseSample\Plugins\Breakpad\Source\BreakpadEditor\Private\BreakpadEditor.cpp|79||
|Error|C2653|‘ispc’: is not a class or namespace name|FirebaseSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|FirebaseSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|FirebaseSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|FirebaseSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=FirebaseSampleEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|FirebaseSample|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|GraphicsShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|GraphicsShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|GraphicsShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|GraphicsShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=GraphicsShowcaseEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|GraphicsShowcase|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|HandPoseShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|HandPoseShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|HandPoseShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|HandPoseShowcase|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=HandPoseShowcaseEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|HandPoseShowcase|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Warning|C5038|data member ‘UOculusFaceTrackingComponent::TargetMeshComponent’ will be initialized after data member ‘UOculusFaceTrackingComponent::bUpdateFace’|HandsTrainSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Plugins\Runtime\Oculus\OculusVR\Source\OculusMovement\Private\OculusFaceTrackingComponent.cpp|19||
|Error|C2653|‘ispc’: is not a class or namespace name|HandsTrainSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|HandsTrainSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|HandsTrainSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|HandsTrainSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=HandsTrainSampleEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|HandsTrainSample|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|RenderingTechniques|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|RenderingTechniques|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|RenderingTechniques|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|RenderingTechniques|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=RenderingTechniquesEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|RenderingTechniques|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedAnchorsSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedAnchorsSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedAnchorsSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|SharedAnchorsSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=SharedAnchorsSampleEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|SharedAnchorsSample|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedSceneSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedSceneSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|SharedSceneSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|SharedSceneSample|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=SharedSceneSampleEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|SharedSceneSample|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C2653|‘ispc’: is not a class or namespace name|ShowdownQuest|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|C2653|‘ispc’: is not a class or namespace name|ShowdownQuest|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1506||
|Error|C2653|‘ispc’: is not a class or namespace name|ShowdownQuest|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1507||
|Error|C2660|‘USkeletalMeshComponent::FillComponentSpaceTransforms’: function does not take 7 arguments|ShowdownQuest|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Private\Components\SkeletalMeshComponent.cpp|1505||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat -Target=ShowdownQuestEditor Win64 Development -Target=ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild exited with code -1.|ShowdownQuest|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||
|Error|C3668|‘UActorComponent::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h|375||
|Error|C3668|‘ULevel::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h|757||
|Error|C3668|‘AActor::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h|2912||
|Error|C3668|‘UWorldSubsystem::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\WorldSubsystem.h|24||
|Error|C2065|‘FAsyncPreRegisterDDCRequest’: undeclared identifier|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C2923|‘TSharedPtr’: ‘FAsyncPreRegisterDDCRequest’ is not a valid template type argument for parameter ‘ObjectType’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C2976|‘TSharedPtr’: too few template arguments|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C3203|‘TSharedPtr’: unspecialized class template can’t be used as a template argument for template parameter ‘InElementType’, expected a real type|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C3668|‘UWorld::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|2564||
|Error|C2504|‘FChaosEngineInterface’: base class undefined|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Physics\PhysicsInterfacePhysX.h|173||
|Error|C3668|‘UCurveBase::PostEditChangeProperty’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\CurveBase.h|82||
|Error|C3668|‘USoundEffectSourcePresetChain::PostEditChangeProperty’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundEffectSource.h|62||
|Error|C3668|‘UAnimNotify::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimNotifies\AnimNotify.h|94||
|Error|C3668|‘UAnimInstance::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Animation\AnimInstance.h|1285||
|Error|C3668|‘UNetDriver::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetDriver.h|1496||
|Error|C3668|‘UNetConnection::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\NetConnection.h|814||
|Error|C3668|‘ULocalPlayer::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\LocalPlayer.h|277||
|Error|C2653|‘FChaosEngineInterface’: is not a class or namespace name|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|92||
|Error|C3861|‘ReleaseMaterial’: identifier not found|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|92||
|Error|C2027|use of undefined type ‘FPhysicsMaterialHandle_PhysX’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|103||
|Error|C2232|‘->TUniquePtr<FPhysicsMaterialHandle,TDefaultDelete>::IsValid’: left operand has ‘class’ type, use ‘.’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|103||
|Error|C2653|‘FChaosEngineInterface’: is not a class or namespace name|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|105||
|Error|C3861|‘CreateMaterial’: identifier not found|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|105||
|Error|C2582|‘operator =’ function is unavailable in ‘FPhysicsMaterialHandle_PhysX’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|105||
|Error|C2027|use of undefined type ‘FPhysicsMaterialHandle_PhysX’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|106||
|Error|C2232|‘->TUniquePtr<FPhysicsMaterialHandle,TDefaultDelete>::IsValid’: left operand has ‘class’ type, use ‘.’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|106||
|Error|C2653|‘FChaosEngineInterface’: is not a class or namespace name|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|108||
|Error|C3861|‘SetUserData’: identifier not found|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|108||
|Error|C2653|‘FChaosEngineInterface’: is not a class or namespace name|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|109||
|Error|C3861|‘UpdateMaterial’: identifier not found|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\PhysicsCore\Private\PhysicalMaterial.cpp|109||
|Error|C1083|Cannot open include file: ‘TextureResource.h’: No such file or directory|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\SlateNullRenderer\Private\SlateNullRendererModule.cpp|12||
|Error|C1083|Cannot open include file: ‘ShaderCompiler.h’: No such file or directory|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\NetworkFileSystem\Public\INetworkFileSystemModule.h|7||
|Error|C3668|‘UActorComponent::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Components\ActorComponent.h|375||
|Error|C3668|‘ULevel::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\Level.h|757||
|Error|C3668|‘AActor::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h|2912||
|Error|C3668|‘UWorldSubsystem::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Subsystems\WorldSubsystem.h|24||
|Error|C2065|‘FAsyncPreRegisterDDCRequest’: undeclared identifier|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C2923|‘TSharedPtr’: ‘FAsyncPreRegisterDDCRequest’ is not a valid template type argument for parameter ‘ObjectType’|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C2976|‘TSharedPtr’: too few template arguments|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C3203|‘TSharedPtr’: unspecialized class template can’t be used as a template argument for template parameter ‘InElementType’, expected a real type|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|1650||
|Error|C3668|‘UWorld::GetWorld’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Engine\World.h|2564||
|Error|C2504|‘FChaosEngineInterface’: base class undefined|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Public\Physics\PhysicsInterfacePhysX.h|173||
|Error|C3668|‘UCurveBase::PostEditChangeProperty’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Curves\CurveBase.h|82||
|Error|C3668|‘USoundEffectSourcePresetChain::PostEditChangeProperty’: method with override specifier ‘override’ did not override any base class methods|UnrealFileServer|D:\UnrealEngine-4.27-gitdeps-fix\Engine\Source\Runtime\Engine\Classes\Sound\SoundEffectSource.h|62||
|Error|MSB3073|The command …..\Build\BatchFiles\Rebuild.bat UnrealFileServer Win64 Development -WaitMutex -FromMsBuild exited with code -1.|UnrealFileServer|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|51||

This is the final error log of the compile.

So I’ve realised that most of the “errors” were Intellisense, then the ones that weren’t were a combo of something I’d changed to fix the Intellisense and a missing library!

Hope this helps someone else.