# Engine Crashes when encoding Texture after build Lighting

**URL:** <https://forums.unrealengine.com/t/engine-crashes-when-encoding-texture-after-build-lighting/419172>\
**Category:** Rendering\
**Tags:** crashes-editor, lighting-build, unreal-engine, Lightmap, lighting-problem, question\
**Created:** [March 7, 2018, 7:15am UTC](https://forums.unrealengine.com/t/engine-crashes-when-encoding-texture-after-build-lighting/419172 "2018-03-07T07:15:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![mikezen](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mikezen](https://forums.unrealengine.com/u/mikezen)\
**Post date:** [March 7, 2018, 7:15am UTC](https://forums.unrealengine.com/t/engine-crashes-when-encoding-texture-after-build-lighting/419172/1 "2018-03-07T07:15:28Z")

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Hello,

i get a crash after the lightmaps have been baked at high/Production setting… and it says “encoding textures 49%”

lightmass setting :

static lighting level scale : 0.5  
num indirect light bounces :10  
num Sky light bounces :10  
Indirect light quality : 2.0  
Indirect Light smoothness : 0.7

PC Spec :  
GTX 1050 4gb  
I7700hq  
8gbRam  
dx12

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**Author:** ![togaykurtulus](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@togaykurtulus](https://forums.unrealengine.com/u/togaykurtulus)\
**Post date:** [August 25, 2025, 9:52am UTC](https://forums.unrealengine.com/t/engine-crashes-when-encoding-texture-after-build-lighting/419172/2 "2025-08-25T09:52:26Z")

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Hello , have you found any solution?
