# Enemy\_AI

**URL:** <https://forums.unrealengine.com/t/enemy_ai/67181>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [June 22, 2016, 9:25am UTC](https://forums.unrealengine.com/t/enemy_ai/67181 "2016-06-22T09:25:07Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sunimal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sunimal](https://forums.unrealengine.com/u/Sunimal)\
**Post date:** [June 22, 2016, 9:25am UTC](https://forums.unrealengine.com/t/enemy_ai/67181/1 "2016-06-22T09:25:07Z")

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Currently I’m making an enemy AI for a project.

1. enemy patrol between way points (target points) when not seen the player,
2. when the enemy see the player it chase,
3. when the player flee from the enemy sight enemy continue its patrol movement

I followed [https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/](https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/) this tutorial it creates a enemy AI with Behavior Tree that enemy AI stay at home location and if it sees you it chase after that it returns to its home location.  
by following some tutorials i made a way point moving enemy with out Behavior tree.

i want to add way point movement to the above Behavior Tree. as I’m new to Unreal engine its bit difficult for me to continue. can some help me how to do that

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**Author:** ![Vollgaser](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Vollgaser](https://forums.unrealengine.com/u/Vollgaser)\
**Post date:** [June 22, 2016, 7:32pm UTC](https://forums.unrealengine.com/t/enemy_ai/67181/2 "2016-06-22T19:32:16Z")

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yes, its in here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...
