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Enemy keeps punching after death
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anonymous_user_47b9dff7
(anonymous_user_47b9dff7)
March 17, 2017, 7:38am
2
When enemy has died he keeps punching when character is in range.
If I move character so enemy is off screen and then go back, enemy does not punch
I have tried ‘StopAnimation’, turning IsPunching to false with a Boolean, and none of these work.
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