# Endless Runner with Blueprints incomplete ?

**URL:** <https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine\
**Created:** [May 23, 2015, 7:19pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855 "2015-05-23T19:19:11Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Hevedy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hevedy](https://forums.unrealengine.com/u/Hevedy)\
**Post date:** [May 23, 2015, 7:19pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/1 "2015-05-23T19:19:11Z")

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Endless Runner with Blueprints:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Video 4:10 i got this without tutorials or the files… awesome.

A. Where is the download link ?  
B. How make the bridges ?  
C. How the powerups are made and work ?  
D. How the pickup items move to the player ???

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**Author:** ![anonymous\_user\_d7940737](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_d7940737](https://forums.unrealengine.com/u/anonymous_user_d7940737)\
**Post date:** [May 26, 2015, 8:11pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/2 "2015-05-26T20:11:53Z")

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Hi Hevedy,

Unfortunately I’m not going to be able to review all videos in the lead-up to the seventh at this time; none of this is mentioned in videos 1-6?

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**Author:** ![Hevedy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hevedy](https://forums.unrealengine.com/u/Hevedy)\
**Post date:** [May 26, 2015, 8:22pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/3 "2015-05-26T20:22:04Z")

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> [@wittlief;299553](#):
>
> Hi Hevedy,
> 
> Unfortunately I’m not going to be able to review all videos in the lead-up to the seventh at this time; none of this is mentioned in videos 1-6?

Nope. Only in the last video.  
\*Or i don’t see that.

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**Author:** ![DawnTreader](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DawnTreader](https://forums.unrealengine.com/u/DawnTreader)\
**Post date:** [November 10, 2015, 12:00am UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/4 "2015-11-10T00:00:07Z")

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The whole point is to give the developer ideas as to other things that can done to the endless runner game type, not to show you how to add those new features. The point of tutorials is to help you learn and then let you loose to do your own thing. Not just duplicate his ideas all the time.

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**Author:** ![Hevedy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hevedy](https://forums.unrealengine.com/u/Hevedy)\
**Post date:** [November 10, 2015, 4:38pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/5 "2015-11-10T16:38:56Z")

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> [@DawnTreader;417152](#):
>
> The whole point is to give the developer ideas as to other things that can done to the endless runner game type, not to show you how to add those new features. The point of tutorials is to help you learn and then let you loose to do your own thing. Not just duplicate his ideas all the time.

The tutorials are to get ideas ? not from my point of view i think…

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**Author:** ![DawnTreader](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DawnTreader](https://forums.unrealengine.com/u/DawnTreader)\
**Post date:** [November 10, 2015, 10:10pm UTC](https://forums.unrealengine.com/t/endless-runner-with-blueprints-incomplete/30855/6 "2015-11-10T22:10:01Z")

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Tutorials are not to get ideas. What I meant was that the last video was about tying up a few loose ends and then showing you what you could add if you wanted to improve upon the previous game. Remember this is a prototype meant to show the basics of making a game like this, not to actually teach you how to finish a product. Epic employees are helpful, but they aren’t going to spoon feed you everything. At some point you have to be able to work out the ideas you have about what your game should do and the features it should have. If he were to continue this tutorial series to show you how he did those other things and “completed” building a game then you would just duplicate it and never learn how to think about how to create those things for yourself.
