Endless runner node difference to tutorial. HELP!

HI I am following the endless runner unreal tutorial and I am trying to spawn obstacles on my endless runner. I the blueprints of the tutorial he uses the get relative transform function. When I goto get the same function it doesn’t have the same nodes as what the tutorial has. Is there anyway to get change the function to get the same nodes or is there a different way I can do it?
See screenshots

The nodes do exactly the same. The tutorial was just made in an older version of the engine.

You can just go ahead and connect to the set node.