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Enabling HZBO causes the engine crash since UE4.26 P2

Hello,

I simply created one blank project on 4.26 and tried to enable HZBO w/ r.HZBOcclusion 1 inside the Output Log. But that causes the engine to crash.
Please refer you to this WeTransfer with .xml, .ini, .log and .dmp crash files. Or even to the crash report just below:

In the same way, I had already mentioned this problem the 10-10-2020 on the Unreal Engine 4.26 Preview topic.

Best regards.

Same problem

Same problem here. r.HZBOcclussion 1 exit crashes the engine.

Same problem as well on 4.26 release branch (built from source). r.HZBOcclusion 1 gives me this error: