When I turn on EnableRootMotion, the RootMotion animation can be correctly displaced in the X and Y directions, but the height of the Z axis does not work, including some animations in Unreal Mall. This is why?
Because you need Flying enabled for Z displacement to work.
Excuse me, how to enable the Z axis? I didn’t find the relevant settings…
Movement component set flying.
Thank you. I’ll study it right away.