Thank you for your help!
Emmisive materials don’t seem to render properly when I test things out in the editor / launch the game. They are emmisive, though, and they are shown to be glowing when they’re applied to a material anywhere else.
What setting could be causing this?
It works fine in other projects, and if I migrate materials from other projects were it works it still doesn’t work. There’s most likely a setting somewhere that causes this, I just can’t seem to find it! >.< Any way for me to show you guys what my current settings are?