Emissive particles changed in 4.15?

At risk of continuing a discussion that almost certainly can never be resolved in a forum post…

You assume I didn’t read through the changelist before upgrading (I did). You assume I didn’t actually search for an answer to this problem before I posted (I did). You assume I know more than I do about the rendering pipeline in UE4 (I know very little).

I’m grateful for the time you spent helping me out. In return, consider this my advice to you in the future:

Deliver feedback in a manner that doesn’t imply shame on someone for their mistakes or make assumptions about the amount of effort they’ve put in. Be encouraging and kind. Nobody likes a know-it-all.