I would want to continue a conversation we started through the Questions of your Email tool form the Marketplace:
Well, I would ask you if, please, you could make a very simple demo project to replicate whot I was asking for: a simple project to execute it, a widget to enter an email address (destination), and press a button to send the email. (Or more complex, if you want, as a widget where you would need to enter the sender email and gmail configuration, as you told me, and the destination email). With this example project, I (and others) could be able to test it in some PCs and in some remote servers from where I will stream my “game”, so I can be more or lees sure if it can work in most of cases, without ports configurations, or if it usually would need ports and firewall configurations.
In addition I’m thinking on your tool as a anti-piracy tool! So it would be useful that same behaviour too. I want that, when the user opens the “game”, he will receive an unique email with unique information (procedurally generated) to start using the “game”, so you would help me for this great purpose too.