New project 4.25.3, shadows are not showing in the material editor and static mesh editor view ports. This is with ray tracing turned on. If I turn off ray tracing in project settings and restart, shadows appear in these view ports. Am i missing a setting to get shadows to appear in editor view ports with ray tracing enabled, or is this a bug?
By the way, shadows do appear in the main view port, just not the editors like materials or meshes.
Thanks for the help.