Editor Viewport Shadows No Showing in Raytracing


New project 4.25.3, shadows are not showing in the material editor and static mesh editor view ports. This is with ray tracing turned on. If I turn off ray tracing in project settings and restart, shadows appear in these view ports. Am i missing a setting to get shadows to appear in editor view ports with ray tracing enabled, or is this a bug?

By the way, shadows do appear in the main view port, just not the editors like materials or meshes.

Thanks for the help.