# Editor suddenly really bright / tinted white / bad gamma

**URL:** <https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560>\
**Category:** Rendering\
**Tags:** brightness, editor-viewports, unreal-engine, bug-report, editor, UE4, question\
**Created:** [May 25, 2019, 1:59pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560 "2019-05-25T13:59:25Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![stuck\_compiling](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@stuck\_compiling](https://forums.unrealengine.com/u/stuck_compiling)\
**Post date:** [May 25, 2019, 1:59pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/1 "2019-05-25T13:59:25Z")

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![277886-weirdbright.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/2/b/42b29b9593921d042c1a52ec14c6a2a941b175ef.jpeg)

Restarting the editor or even the computer doesn’t fix this. Even standalone-launched preview game is affected. How do I fix this?

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [May 25, 2019, 8:35pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/2 "2019-05-25T20:35:38Z")

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You’ve ‘obfuscated’ so much, I can’t see anything, but main suspects are:

1. Using unlit mode

2. Switched from static to stationary or movable skylight

?

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**Author:** ![stuck\_compiling](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@stuck\_compiling](https://forums.unrealengine.com/u/stuck_compiling)\
**Post date:** [May 25, 2019, 9:06pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/3 "2019-05-25T21:06:20Z")

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The pixelated parts are irrelevant, the editor itself is bright, and I assume the viewport is just inheriting that. Project seletion window is working as intended, but as soon as I launch a project, it looks like this.

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [May 27, 2019, 6:28am UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/4 "2019-05-27T06:28:21Z")

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Hmm, that sounds like more of an operating system / video card issue…

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**Author:** ![stuck\_compiling](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@stuck\_compiling](https://forums.unrealengine.com/u/stuck_compiling)\
**Post date:** [May 27, 2019, 11:50am UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/5 "2019-05-27T11:50:36Z")

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I have managed to narrow it down! For some reason, if I set a project’s buffer type to float instead of 8bit, it becomes bright. Is that a known bug or am I experiencing some oddities?

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [May 27, 2019, 11:53am UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/6 "2019-05-27T11:53:40Z")

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Hmmm, not sure about that…

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**Author:** ![Monster\_Tooth](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/monster_tooth/32/555871_2.png) [@Monster\_Tooth](https://forums.unrealengine.com/u/Monster_Tooth)\
**Post date:** [August 14, 2019, 4:42pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/7 "2019-08-14T16:42:47Z")

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I am experiencing this but the gamma is VERY low - seemingly happened at random. Any luck troubleshooting this gamma issue further?

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**Author:** ![stuck\_compiling](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@stuck\_compiling](https://forums.unrealengine.com/u/stuck_compiling)\
**Post date:** [August 14, 2019, 5:14pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/8 "2019-08-14T17:14:18Z")

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For me, changing bit, depth or pass format (don’t remember what exactly) in render settings of the project did it. If I recall correctly, ”float” in one of the settings caused it.

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**Author:** ![Monster\_Tooth](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/monster_tooth/32/555871_2.png) [@Monster\_Tooth](https://forums.unrealengine.com/u/Monster_Tooth)\
**Post date:** [August 14, 2019, 11:39pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/9 "2019-08-14T23:39:40Z")

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typing ‘gamma 2.2’ in the editor console fixed this for me, no idea why it changed suddenly but this seems to have fixed issue for me

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**Author:** ![Dalgaard.Alex](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dalgaard.Alex](https://forums.unrealengine.com/u/Dalgaard.Alex)\
**Post date:** [August 7, 2021, 2:23pm UTC](https://forums.unrealengine.com/t/editor-suddenly-really-bright-tinted-white-bad-gamma/449560/10 "2021-08-07T14:23:52Z")

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@stuck compiling  
I can confirm this to! Changing the buffer type to 8-bit fixes the editor GUI / Layout menu and everything being over exposed.
