I’ve been trying all sorts of things to figure this out. The only update is that when I test play, it freezes for 30 seconds like usual, then once gameplay begins, I immediately hit esc to exit Play mode, and the engine crashes. Here’s the error I’m getting:
Assertion failed: IsInRenderingThread() [File:d:\build++ue4\sync\engine\source\runtime\rhi\public\RHIResources.h] [Line: 100]
I really don’t want to send the project files to anyone, because this is a big project, and it has a lot of content I don’t want shared with anyone yet. Don, I appreciate your willingness to help, but I’m sure you understand. This isn’t some little project where I’m just trying to learn the engine, this is my baby, and I’m looking to build a career off of this game. High hopes, I know, but nevertheless, I wouldn’t feel right handing something so precious to me over to someone I don’t know. If you’ve got any new ideas from the most recent error, I’d love to hear them! On the other hand, if you’d like to play an earlier version of the demo, I’ll happily send you a copy!