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[Editor extension]: get selected in Blueprint Editor?

Hi!

I can get selected actors in Editor:

GEditor->GetSelectedActors()

no problems:

d349aa726bc3f91f121d999e818360e7ed41cf3d.png

But I can’t get selected actors (components etc) in the Blueprint Editor:

but I can’t get anything:

BP_editor_04.png

Can you advise me please the right way to get selection in the Blueprint Editor?

Thank you!

1 Like

Hey RoadStar,
Did u get any solution for your problem here?
Trying to do the exact same thing.