# Editor error when disconnecting bluetooth headset

**URL:** <https://forums.unrealengine.com/t/editor-error-when-disconnecting-bluetooth-headset/459960>\
**Category:** Pipeline & Plugins\
**Tags:** unreal-engine, editor, question\
**Created:** [December 27, 2019, 7:39pm UTC](https://forums.unrealengine.com/t/editor-error-when-disconnecting-bluetooth-headset/459960 "2019-12-27T19:39:12Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![acxsasx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@acxsasx](https://forums.unrealengine.com/u/acxsasx)\
**Post date:** [December 27, 2019, 7:39pm UTC](https://forums.unrealengine.com/t/editor-error-when-disconnecting-bluetooth-headset/459960/1 "2019-12-27T19:39:12Z")

</div>

4.24.1

[UE-68384](https://issues.unrealengine.com/issue/UE-68384)

I reported this crashing in 4.22.3. I just upgraded to 4.24.1 and the Editor does not crash now. But the following error happens.

I newly connected the bluetooth headphones  
Disconnected.

```
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{a95cd972-3419-4bee-a384-2f9c79d1adeb}.
LogTemp: Resetting audio stream to device id 
LogAudioMixer: Display: Audio Device Output Speaker Info:
LogAudioMixer: Display: Name: Headphones (ears Stereo)
LogAudioMixer: Display: Is Default: Yes
LogAudioMixer: Display: Sample Rate: 44100
LogAudioMixer: Display: Channel Count Used: 2
LogAudioMixer: Display: Device Channel Count: 2
LogAudioMixer: Display: Channel Order:
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{0343ae2c-dcbc-4084-8b65-9b780a4e36cf}.
LogTemp: Resetting audio stream to device id 
LogAudioMixer: Display: Audio Device Output Speaker Info:
LogAudioMixer: Display: Name: Headphones (ears Stereo)
LogAudioMixer: Display: Is Default: Yes
LogAudioMixer: Display: Sample Rate: 44100
LogAudioMixer: Display: Channel Count Used: 2
LogAudioMixer: Display: Device Channel Count: 2
LogAudioMixer: Display: Channel Order:
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{a95cd972-3419-4bee-a384-2f9c79d1adeb}.
LogTemp: Resetting audio stream to device id 
LogAudioMixer: Error: Audio Platform Device Error: 0x0: UNKNOWN (File E:/UE4Source/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp, Line 374)

```

---

<div class="post-metadata">

**Author:** ![acxsasx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@acxsasx](https://forums.unrealengine.com/u/acxsasx)\
**Post date:** [February 3, 2021, 2:02am UTC](https://forums.unrealengine.com/t/editor-error-when-disconnecting-bluetooth-headset/459960/2 "2021-02-03T02:02:15Z")

</div>

4.25.x no longer happening.
