HI. I have had trouble recently exporting ‘MetaHumans’ with good materials in 3ds Max,.
I found that if I COPY the skeletal mesh, then convert the copy to a static mesh (just for baking purposes) I am finally able to bake! (EXCITING!!!)
ALSO it can fail out, IF YOU DO NOT HAVE ENOUGH HARD DRIVE SPACE, on the drive UE4 is installed onto.
If you have any interest, come see my upcoming show ‘WORKING (while) IN VR!’ at: youtube.com/NextWorldVR
Subscribe for premiere announcement. -Woody