Editor Crashes When I Switch To Landscape Mode

I am having a similar issue:

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Assertion failed: (DefaultAlphaTexture != nullptr) && DefaultAlphaTexture->Source.IsValid() [File:D:\build++UE5\Sync\Engine\Source\Editor\LandscapeEditor\Private\LandscapeEditorObject.cpp] [Line: 541]

UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_LandscapeEditor
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_LevelEditor
UnrealEditor_LevelEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

However in my case, I have used max resolution for my landscape, and the crash occurred after I applied a basic shader to the landscape material that I created and when I switch to landscape mode, it shuts down and shows the above error message.

Actually the editor is crashing even after I reset the landscape material to default checkers, which was not the case before