# Editor crashes when exiting network game

**URL:** <https://forums.unrealengine.com/t/editor-crashes-when-exiting-network-game/375436>\
**Category:** Platform & Builds\
**Tags:** Linux, unreal-engine, crash, bug-report, editor, question\
**Created:** [November 4, 2016, 8:05pm UTC](https://forums.unrealengine.com/t/editor-crashes-when-exiting-network-game/375436 "2016-11-04T20:05:48Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_726ef4fd](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_726ef4fd](https://forums.unrealengine.com/u/anonymous_user_726ef4fd)\
**Post date:** [November 4, 2016, 8:05pm UTC](https://forums.unrealengine.com/t/editor-crashes-when-exiting-network-game/375436/1 "2016-11-04T20:05:48Z")

</div>

Whenever I exit a network game, the editor crashes. Launching a single player game from the editor is fine, but more than one player will cause the editor to lock-up for a few seconds, then crash.

I’ve uploaded the output from the editor here:

I can’t seem to spot anything odd in the output that would be causing it.

I’m running 4.13.2 on Linux.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_2b03d27c](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2b03d27c](https://forums.unrealengine.com/u/anonymous_user_2b03d27c)\
**Post date:** [November 7, 2016, 3:40pm UTC](https://forums.unrealengine.com/t/editor-crashes-when-exiting-network-game/375436/2 "2016-11-07T15:40:12Z")

</div>

Hey,

This is a known issue that has been reported here: [Unreal Engine Issues and Bug Tracker (UE-37771)](https://issues.unrealengine.com/issue/UE-37771) . You can track the report’s status as the issue is reviewed by our development staff.

Cheers
