# Editing HeroFPP character! HELP!

**URL:** <https://forums.unrealengine.com/t/editing-herofpp-character-help/288346>\
**Category:** Character & Animation\
**Tags:** weapon, unreal-engine, editing, question\
**Created:** [July 16, 2014, 12:24pm UTC](https://forums.unrealengine.com/t/editing-herofpp-character-help/288346 "2014-07-16T12:24:58Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![anonymous\_user\_759e5c3a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_759e5c3a](https://forums.unrealengine.com/u/anonymous_user_759e5c3a)\
**Post date:** [July 16, 2014, 3:09pm UTC](https://forums.unrealengine.com/t/editing-herofpp-character-help/288346/3 "2014-07-16T15:09:07Z")

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Hello GlitchSack,

You can right-click any mesh asset in your content browser, then select “Export”. You can then export it as an FBX, which can be imported into a 3D modeling program.

There are a few resources on altering the weapon available already. You may wish to look at this tutorial video:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Here is a forum post about creating a new weapon from scratch:

> **[Lets Make: Weapon in Blueprint from Blank Project](https://forums.unrealengine.com/showthread.php?1047-Lets-Make-Weapon-in-Blueprint-from-Blank-Project)**
>
> GOAL : A Crowbar and a Shotgun that can break Apex destructibles and move normal physics actors and damage pawns too. EDIT: Right I was going to post this but then the f\*cking electricity shut down and it was back to drawing on the walls with...

And another post from a new user seeking advice on weapons:

> **[Creating custom weapons and importing them into UE4](https://forums.unrealengine.com/showthread.php?2278-Creating-custom-weapons-and-importing-them-into-UE4)**
>
> Hi, I am making weapons in blender 2.7 and I looked through all the documentation on skeletal meshes but cannot find any good tutorials anywhere. The documentation has lots of stuff on rigging for player characters or NPCs but not for weapons. My...

Let me know if this helps,

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