Editing a struct array closes the array panel

Steps to reproduce

1: Create a struct containing an array

2: Put it inside a blueprint

3: Add element

4: Open up the panel

5: Add element again, it will instantly close itself, this includes arrays inside the array, which is incredibly annoying

Epic plz fix

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Please fix this it’s driving me insane! See attached GIF


Apparently it’s been on the bugtracker for two years now - Unreal Engine Issues and Bug Tracker (UE-92953)

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Makes me absolutely livid every time I need to do this :expressionless:

I gave up using struct arrays inside a blueprint and moved everything to a datatable