yeah, I did. It worked well but there is one thing that this PP material does not work with transluency. Already tried reodering PP before transluency but does nothing. I posted my question in UE4 Facebook community as well and someone told me to fix the MF. So I think I might get a proper answer here
https://www.facebook.com/groups/ue4d…1778071020557/
Moreover, the edge dectection material is far more useful to implement curvature shaders such as soften the edges so I’d like to try on paticular mesh.
Below is the effect I want to recreate in UE4.