Early Predictions for Unreal Features to be unveiled at GDC 2017

It seems it is gonna be used for physics based animations, quoting Epic own GDC announcement:

Come explore how UE4’s new Immediate Mode Physics enables developers to add more physics-based mayhem to their worlds than ever before! See how you can simulate dozens of ragdolls simultaneously, how to blend physics and animation together, and how this new physics feature can make it all possible while maintaining 60fps on both PC and consoles!