NVIDIA will be presenting a talk at GDC, called “NVIDIA GameWorks Animation Tech in Unreal Engine 4”, covering NvCloth (which I believe is a new version of APEX Clothing) and PhysX Immediate Mode (which is a new feature of PhysX 3.4)
From the PhysX RN
- New “immediate mode” API has been added. This exposes access to the low-level contact generation and constraint solver, which allows the application to use these PhysX low-level components to perform its own simulations without needing to populate and simulate a PxScene.