Early Access for ARKit for iOS available now on GitHub

@Burly - Interesting. Sounds like we have similar Macs (and I’m testing on an iPhone 7). I tried XCode 9 Beta 2 at one point (and deleted it already), but the editor always crashed no matter what I tried with the dev-ar-kit branch.

To try out the sample in 4.17p3 I did the following:

  • copy the ARSample directory from dev-ar-kit to a new location
  • open the project with 4.17p3
  • go to plugins in the menu: Plugins in Unreal Engine | Unreal Engine 5.1 Documentation
  • search for ARKit and enable it
  • your project should now have access to all the ARKit components
    Or at least those were roughly the steps.

I’m about halfway through dev on my AR project, but I have yet to test it on an actual device =/ Hopefully a fix is coming soon =]