Hi, I have a few ideas for upcoming competitions and I love UE4, even though I am only a couple of weeks in.
For one idea I need the player to be able to create roads, I have some abstracted C++ code I wrote a while back but I get the feeling dynamic mesh creation is not officially supported and I can’t find anything on the roadmap. I do see Physics cooking is top of the physics list which is good since I would need that too. I have seen bits and pieces of people hacking it in but any news on official support for this would be great.
For another idea I have I would need to draw to a texture. Again, I have some C++ code for drawing lines and painting etc but can’t find any info on how to do it in UE4, it’s pretty simple in Unity so all is not lost but I would prefer to concentrate on one tool for all my projects if possible, preferably UE4.
Any insights on these two issues would help, thanks.
Matty
Edit: Not to do with content creation but I also need to get uv coordinates from a raycast and can’t find anything on this subject. I know PhysX provides it so it seems strange I can’t find anything on the subject.