My static light is perfect, however as soon as I place a dynamic light (movable) into the scene it creates weird shadows or refuses to light certain objects.
In this case it is a section of the wall, and floor.
I have made sure the smoothing groups are correct, the lightmap resolution is 128 (more than high enough for a wall, do dynamic lights even use the lightmaps?)
There are also no overlapping UV’s…
What’s the issue? =/
Thanks for any help