Hi, I’ve hooked a prop manipulator to a barrel that triggers an item granter when exhausted of resources. However, duplicating the manipulator causes all events in the duplicate device to be wiped. I don’t want to manually set each barrel to trigger the grant function, any help?
@unizicul Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!