# Duplicate hierachy bugged since update today.

**URL:** <https://forums.unrealengine.com/t/duplicate-hierachy-bugged-since-update-today/2848323>\
**Category:** Issues and Bug Reporting\
**Tags:** Status-ReadyForQA, fortnite-creative, unreal-editor-for-fortnite, editor, fortnite\
**Created:** [November 1, 2026, 10:09am UTC](https://forums.unrealengine.com/t/duplicate-hierachy-bugged-since-update-today/2848323 "2026-11-01T10:09:21Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Dormikon](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Dormikon](https://forums.unrealengine.com/u/Dormikon)\
**Post date:** [November 5, 2026, 2:24pm UTC](https://forums.unrealengine.com/t/duplicate-hierachy-bugged-since-update-today/2848323/6 "2026-11-05T14:24:01Z")

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Glad that you are on it. This is a critical bug. I just duplicated a few static mesh actors by "alt+ left click drag, and it wiped out my complete folder structure for the whole level. Everything in the scene ended up in the root, leaving all folders empty.

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