Duplicate door behavior


i have a simple door with opening and closing mechanisms at the level blueprint (Timelines, trigger box, etc.).

the door is built within a doorframe and some glass and i want to duplicate this whole “Door” including the opening and closing mechanisms instead of copy the actors first, then duplicating the mechanisms and attach it to the new actor which will take forever if i want to have 40 doors in a level.

i’m looking for a fast and efficient way to duplicate the door and it’s behavior.



Please, avoid using Level Blueprint. You must create an actor blueprint and use it. You can use my answer-tutorial from this link:

Works perfectly, thank you