Hey,
AMAZING WORK ON THIS PLUGIN! It’s absolutely amazing.
I’m using it now and have a few questions.
- I’m using the snap builder for my game to create a procedural world, how would I ensure that at runtime, a random world is generated but the player starts at at start modules?
- In terms of saving the game, I want the world to always be unique when the player starts a new game. However, if you load game, you are returned to a level which was created for that playthrough.
Best,