Dungeon Architect

Hello, I am Using Unreal Engine 4.19 Binary, When Adding Dungeon Architect to my Project and packaging for shipping and Distribution, Placing a Dungeon actor in my level, the game Closes without Error only when opening the level containing the Dungeon Actor. I am Aware of a 4.18 issue where Apex Destruction was Causing Android Shipping Builds to Crash, It has been Noted that this was Fixed in 4.19. So i Upgraded to 4.19 Today, and i’m still Experiencing the Same Issue. My Game Opens up the Default Map when downloaded from Google play as a Shipping Build, I then Press play and open my level and the game just closes out, Without Interaction wit the Dungeon, The Dungeon is supposed to build at a later point so im at a loss . When i Remove Dungeon Architect and the Dungeon Actor, Everything Works Fine

I Have tried:
“Fix up all Redirectories”
Deleting the Intermediate and Saved Folders
Including all my necessary Dungeon Content in a Folder than adding it to the Additional Assets to Cook in the Project Settings