Having a weird issue with the SnapDungeonBuilder
Modules, Start modules, and End Modules work fine. However; adding branch end modules results in being unable to save the current map (the one with the dungeon in it) with this error:
Can’t save F:/Projects/Unreal/M8/Content/M8/Levels/Ships/Cortex8.umap: Graph is linked to object(s) in external map.
Try to find the chain of references to that object (may take some time)?
I’ve tried deleting and readding the snapdoor to the specific levels used for the branch end modules, but it does nothing but increase the _# appended to the error message…
Also, would it be possible to have the negative volume work for the SnapDungeonBuilder? I’m trying to build starship interiors with this plugin and it works well, other than the fact that some times halls wrap around the bridge of a ship and put a room infront of the window… which is kinda funny… but not practical.