# drawMesh is flickering

**URL:** <https://forums.unrealengine.com/t/drawmesh-is-flickering/490003>\
**Category:** Asset Creation\
**Tags:** draw, unreal-engine, meshes, question\
**Created:** [October 19, 2021, 6:54am UTC](https://forums.unrealengine.com/t/drawmesh-is-flickering/490003 "2021-10-19T06:54:36Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Annie\_Working](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Annie\_Working](https://forums.unrealengine.com/u/Annie_Working)\
**Post date:** [October 19, 2021, 6:54am UTC](https://forums.unrealengine.com/t/drawmesh-is-flickering/490003/1 "2021-10-19T06:54:36Z")

</div>

I use ULineBatchedComponent-\>drawMesh() to draw Polygon composed by some triangle. But I found polygon is flickering randomly,like this:

![350603-flickering.gif](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/9/7/b97fa60c98ebfdd545fa6636796e4cf55ddfa772.gif)
