My goal is to draw a header centered on a target at my screen. Thanks to Peter L. Newton’s amazing asset Advanced Targeting System I was able to achieve part of my goal.
So, my problem now is that whenever I get too far from the target, it loses it’s center point, making it not accurate.
So, basically I’ve transposed an actor’s location to coordinates of the screen and checked if it’s not outside of the Visible screen. Then, called Draw Material node.
If anyone has experienced this before, please share your thoughts