Dragging a level event dispatcher to Blueprint class graph creates a Bind node

In Blueprint class graph’s right-click menu, you can’t find anything about level event dispatcher, which means we’re prevented from binding to level event dispatchers from within Blueprint classes.

However, you can drag a level event dispatcher to a Blueprint class graph and choose Bind in the popup menu, which creates a Bind node, then the Blueprint class can’t be saved.

Maybe a bug.

Thanks!