I installed the HQ Residential House Pack and the Advanced Glass Pack. I used the windows from HQ and used the glass from Glass Pack and an invisible substractive block to put the hole in the wall, I put the Window then the glass but every time I am further away from the window it doubles and it brings an odd imagine, can someone help me stop this weird double affect, I made this window by putting assets together and I even posted pictures below for a better visual.
You want to reduce refraction amount in your glass material.
Where would I go to reduce refraction of the glass material?
Click on the window or glass mesh and find the material it is using in the details panel. Double click that and it should contain all the parameters you can change (assuming it’s an instance).
Thanks so much!