I have been having this issue and i was wondering if there was any such way of doing what i am about to specify down below
I have an object that needs to be held by my character with both hands. I have used to method of soketing the right hand to the preview assets and of course positioning it and doing a small amount of code that attaches it to the player within the thridpersonchr bp, however
i need the left hand to also be socketed to the same object and i am having trouble with the positioning as from what i have seen there is no way of using the same preview asset for two separate joints so i cannot place my left hand is a different position on the same object and use the same code to attach it? i am lost and accepting answers of completely different ways i can join two objects.
the second question i have which is related is if there is any way of joining bones from two seperate objects as i have a bone within the rig of the object i am trying to attach to my character. it would be nice to just use the bone from the hand of the third person character and just attach the two bones together