Double Door Trouble

My first post here and I really hope I can find some assistance here. I’m a newbie so I’m sorry if my question is dumb.

I downloaded a double door from Fab that I felt would fit in nicely in my scene. I managed to place it just where I want it. However, I am now trying to create a blueprint to make it open and close when the appropriate key is pressed.

Usually, other doors, such as the one in StarterContent swings open when you rotate it. This one, however, doesn’t. Does this mean this particular asset cannot be modified to make it open and close?

This is the asset in question:

Please, remember, I’m new. I’d really appreciate if someone can give me some guidance. If this is not doable, I’d understand and would love a recommendation for an asset.

This tutorial creates a modular door system. You can skip to the swinging part if the rest isn’t needed.

Open Doors In Unreal Engine Using Control Rig (Part 1)