Heya,
thanks, you put me on the right track but it was really weird…i am not using any addmovementinput (just the AI flyto) so after disconnecting EVERYTHING (the behavior trees, the pawn tick…i mean EVERYTHING) it was still doing the zooming away thing…so i simply removed the flyingpawnmovement component from my pawn and put a new one in and now it’s working. i have no idea why or how that fixed it but it did, so thank you! whew!
this plugin ROCKS!
thx much!
-khazum