Hi,
first: the plugin is awesome and you are awesome for sharing it with community.
I have one question about it.
There is a “Force reschedule query” option in FlyTo behavior tree node. How can i actually use it? How can i call this function in blueprint.
In my project the target location is moving with the player, and the BB key with its vector location is updated every 2 seconds. But it takes more than 4 seconds for the AI to get to target location so the AI is not reacting to the change, because the FlyTo is not finished. I want to force reschedule query every 2 seconds so the target location is up-to-date. Is it possible?