In need of some help. I have Don’s AI working mostly the way I want it. However, the issue I am having while using the Pursuit BT is the Goal Bot. If I have my player in the scene, I can assign it as the goal, the AI pursues it, etc. However, my character gets spawned in at run time. In order for that work, what I have to do is eject from the scene, grab the enemy, add my character to the goal, then possess my character and play. Then the bot pursues me. Does anyone know how to set the goal bot at runtime or have it use the equivalent of a prefab (I am not quite sure what Unreal considers those other than BP Meshes)? The information out there for doing something like this is very sparse…
Additional info is I am using Don’s AI with the Side Scroller Shooter Kit making a 2.5d side scroller with full 3d characters and objects.
Any help would be greatly appreciated.
Thanks,