Ah okay, cool. Calling BTComponent->StopTree before destroy is no problem. Thanks!! I figured the same about TWeakObjectPtr (IsValid() / Get()), but was in a hurry to get to bed, lol.
Thanks for this great plugin man.
Ah okay, cool. Calling BTComponent->StopTree before destroy is no problem. Thanks!! I figured the same about TWeakObjectPtr (IsValid() / Get()), but was in a hurry to get to bed, lol.
Thanks for this great plugin man.