I would like to blur the background from the foreground. Having some hills that are more blurred and my main piece
more in focus. I have set this up in Postprocess and this works in gameplaymode. But when render out my frames in sequecencer I don’t get the blur from my DOF and my background is sharp.
In sequencer do you need to use DOF or just Camera settings which also have focus settings. I played and did some testing, but
both my background and fore ground getting both blurred. How would I need to set this up in sequencer?
I also tried adding the camera component (such as Depth of field _ using a PostProcess. But nothing really happens
my settings are set to Epic. Thanks