# Doesn't work Global distance field Lyra Starter Game UE 5.3.1

**URL:** <https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602>\
**Category:** Rendering\
**Tags:** distance-fields, unreal-engine, LyraStarterGame, Rendering\
**Created:** [October 14, 2023, 7:26pm UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602 "2023-10-14T19:26:51Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Unitmotion](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unitmotion/32/738587_2.png) [@Unitmotion](https://forums.unrealengine.com/u/Unitmotion)\
**Post date:** [October 14, 2023, 7:26pm UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602/1 "2023-10-14T19:26:51Z")

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I just downloaded the lyra starter game and launched it with version 5.3.1 and I have a problem, I don’t see the global distance field, it doesn’t work at all because the particles don’t collide with settings GPU \>collision \> distance field.  
Which is very strange is that in the project settings I have Generate mesh distance field enabled and if I create a default project, the distance field works very well. I can’t understand, if everything is included, how can it be that the distance field doesn’t work.

 ![Screenshot 2023-10-10 224207](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/b/a/5ba60bfb667ee6378b0f9d737d1c496e6193cedb.jpeg)  
 ![Screenshot 2023-10-14 222622](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/c/5/ac59aaf847d0f5f68107f5976953751cfa2e7e06.jpeg)  
 ![Screenshot 2023-10-14 222809](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/7/c/57c96bb646360698da3a8714d01625f80e4c67db.jpeg)

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<div class="post-metadata">

**Author:** ![Unitmotion](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unitmotion/32/738587_2.png) [@Unitmotion](https://forums.unrealengine.com/u/Unitmotion)\
**Post date:** [October 19, 2023, 11:14am UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602/2 "2023-10-19T11:14:05Z")

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I understand the reason is Support Hardware Ray Tracing

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/8/d/18d15eb1c207891c240f2aabc013a14af884a77a.png)

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<div class="post-metadata">

**Author:** ![Unitmotion](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unitmotion/32/738587_2.png) [@Unitmotion](https://forums.unrealengine.com/u/Unitmotion)\
**Post date:** [October 19, 2023, 11:18am UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602/3 "2023-10-19T11:18:31Z")

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![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/5/0/950c794e40cc876999f3c9eaf39c22e8f81fdacb.jpeg)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/c/1/2c1d40c77e89fc123bc398bc132c362b45189668.jpeg)

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<div class="post-metadata">

**Author:** ![DoctorBrowne](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DoctorBrowne](https://forums.unrealengine.com/u/DoctorBrowne)\
**Post date:** [August 31, 2024, 3:08am UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602/4 "2024-08-31T03:08:41Z")

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Anyone find a way to get distance fields working with hardware raytracing? Looks like they’re generated, but any material that uses them seems to do nothing when using hardware raytracing.

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<div class="post-metadata">

**Author:** ![DoctorBrowne](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DoctorBrowne](https://forums.unrealengine.com/u/DoctorBrowne)\
**Post date:** [August 31, 2024, 5:20am UTC](https://forums.unrealengine.com/t/doesnt-work-global-distance-field-lyra-starter-game-ue-5-3-1/1332602/5 "2024-08-31T05:20:49Z")

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Found the issue… looks like GlobalIlumination needs the distance fields enabled in the Config\DefaultScalability.ini

![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/0/5/7051f54c2893608b280fca2c9e5583b00f501bc6.png)

This fixes the issue.
